BoopsiObject, RecessedFrame, ... MUIA_Boopsi_TagScreen, MYBOOPSI_Screen, ... MYBOOPSI_Screen, 0, /* will be filled later by MUI */ ... GA_Left , 0, /* needs to be there, will */ GA_Top , 0, /* be filled later by MUI */ GA_Width , 0, GA_Height, 0, End;